Sunday, July 06, 2003

Mr

[OwP]Forums -> What's So Bad About Hate?
Laws evolve to a great extent as a reflection of society's and their changing attitudes. OwP and FF (Forum Fighters) have combined their Forums into a gaming discussion board where you're certain of finding some well-developed threads. I've decided to lurk a bit, as I'm finding the old saying, "the older you get, the less you know for certain" is quite applicable to me of late. How odd to not have a strong opinion. Or maybe it's just the drugs have got me into a state of perpetual confusion... lol.

Machinima is the future on game-based movie making? Lots of excellent downloads and tutorials are at this main site for quality movie makers. Good stuff on using Half Life engine for machinima.

No question but that machinima-style movies make possible far greater creative endeavours than have been generally released by DOD players thus far. That's a good thing. A very good thing. I'm looking forward to seeing the potential of machinima realized by some of the creative geniuses who are part of DOD's community.

A couple of ground-breaking DOD movie sites are Chaos Films and DOD Studios. And if you really get blown away and become a uber-fan, you can't be seen without a little fashionable apparel ... hehe ... it might help you get uncompressed.

So far DOD "movies" (quote/unquote intentional), with a couple excellent exception, have been almost entirely frag-style. And if you've seen one ego-trip fragging movie, you've pretty much seen 'em all, imho. Calling them movies is a bit of a stretch, really! Without any plot, most offerings are endlessly repetative and boring.

However, illustrating frags and gameplay ain't necessarily a bad thing. In fact, if done right such offerings can give players much to learn from. As a matter of fact, I've found very effective illustrations of good skills can be gleaned from in-game demos. With simple cutting and pasting/editing from in-game demos, tutorials illustrating game skills could be an excellent learning tools... well-edited demo material of "how to use KAR" or "sniper skills and spots", etc. Or, "movement and timing on Donner" or other tactics. Those sorts of demo-based tutorials would be useful.

In other words, fraggers would do well to leave the movies field to the real movie makers, and stop trying to present their frag-crap as movies. They ain't movies, but so what? But as tutorials, if that was the concious purpose of 'em, with some thought put into their presentation, no doubt they could definitely help elevate many newbie's games.