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Actually the comparison pictures are at PC Games Germany (but so much for technicalities).
How are you fixed?
Bush wants nearly $100 bn to fund the wars in Iraq and Afghanistan.
The House of Representatives is expected to vote on Thursday, before sending the bill to the senate for final passage of the measure that will bring total war spending to more than $500 bn since late 2001.
"I think as far as the adverse impact on the nation around the world, this administration has been the worst in history," said Carter in an interview with The Arkansas Democrat-Gazette released Saturday. The Nobel Peace Prize winner in 2002 came down hard on the Iraq war, saying Bush had taken a "radical departure from all previous administration policies."
"We now have endorsed the concept of pre-emptive war where we go to war with another nation militarily, even though our own security is not directly threatened, if we want to change the regime there or if we fear that some time in the future our security might be endangered," he said.
Yesterday as I surfed around for info on Bill Burroughs and I came upon a blog page about Justin Hall's visit to Lawrence, Kansas in 1996. If you're not familiar with Justin Hall he is one of bloggings most prominent personalities. Justin began blogging back in the earliest days of the World Wide Web, and his blot, links.net, was a hugely popular, highly intimate record of Justin's living adventures. I read his blog frequently, and had actually read his piece about Burrough's many years ago.
Justin is the dude on the left
The web and video games are merging. All of information space is a shared multiplayer adventure. I am working to make that merging happen faster by developing "Passively Multiplayer Online Games" where your history of web browsing defines your online character.
In the history of video games, perhaps in the history of the Internet, this is something never seen before: an audience held hostage.
Google believes that it will be able to track in-game behavior in order to determine crucial information about an individual's purchasing tendencies. The information gathered in this manner could then be sold to advertisers for a pretty penny, we imagine. The details of the patent state that Google will be able to monitor people playing on any game console that hooks up to the Internet, including the PS3, the Xbox 360, and the Wii.
Reliably, at any nighttime moment (i.e. non-business hours) in North America hundreds of computer technicians are effectively out of their bodies, locked in life-or-Death space combat computer-projected onto cathode ray tube display screens, for hours at a time, ruining their eyes, numbing their fingers in frenzied mashing of control buttons, joyously slaying their friend and wasting their employers' valuable computer time. Something basic is going on...
October, 1972, 8 PM, at Stanford's Artificial Intelligence (AI) Laboratory, moonlit and remote in the foothills above Palo Alto, California. Two dozen of us are jammed in a semi-dark console room just off the main hall containing AI's PDP-10 computer. AI's Head System Programmer and most avid Spacewar nut, Ralph Gorin, faces a display screen which says only:
THIS CONSOLE AVAILABLE.
He logs in on the keyboard with his initials: Click clickclickclick click.
L1,REG
CSD FALL PICNIC. SATURDAY 11 AM IN FLOOD PARK . . .
He interrupts further announcements, including one about the "First Intergalactic Spacewar Olympics" at 8 PM, with: CLick ("run") clickclickclick ("Space War Ralph") click ("do it")
R SWR.
WELCOME TO SPACEWAR.
HOW MANY SHIPS? MAXIMUM IS 5.